The Shroud, Melja said, was stored in an inner chamber of the village’s temple to the gods. The morning, like most mornings on the island, was bright… Read more “7.9 – Temple”
4.24 – Fire Rain
Einarr limbered his bow as the enemy ships came into view. The storms that carried them after the Skudbrun swirled together, each intensifying the others, so that… Read more “4.24 – Fire Rain”
3.33 – Hidden Maze
The passing of the storm took with it the ever-present gray of the sky of the ships’ graveyard. If there was one advantage they had on the… Read more “3.33 – Hidden Maze”
1.30 – Field Medicine
With Erik down, Tyr took the rudder and left the rowing to the strength of youth. Tempting as it was to let out the sail to travel nearly halfway around the island, everyone aboard worried that the jotün would notice something amiss. They were not safe until they crossed out through the storm. And so, Einarr rowed while Tyr kept their course and Jorir wrapped Erik in every woolen blanket on the boat and battened him to the deck.
1.27 – Chase
The giant’s steps fell like boulders as he entered the room and stopped. Einarr peeked around the treasure mountain he had ducked behind. The giant stood, his blue-white body draped about with filthy furs, and stared at the now-empty pedestal with eyes as black as midnight. Einarr bit off a silent curse. All thirty-plus feet of the giant had stopped immediately in front of the door, and thanks to the dwarf he knew Einarr was in here somewhere.
1.13 – Glíma
Einarr stood in the dirt ring cleared for glíma, studying his opponent. For a hundred feet around it the field was filled with people watching and cheering and drumming. Jarl Hroaldr and all those at Kjell Hall gathered around.