6.13 – The Woodsman

The horned wolf stalked a few paces to Einarr’s left and lowered its head, staring down its opponent. It growled and tossed its head as it turned… Read more “6.13 – The Woodsman”

1.27 – Chase

The giant’s steps fell like boulders as he entered the room and stopped. Einarr peeked around the treasure mountain he had ducked behind. The giant stood, his blue-white body draped about with filthy furs, and stared at the now-empty pedestal with eyes as black as midnight. Einarr bit off a silent curse. All thirty-plus feet of the giant had stopped immediately in front of the door, and thanks to the dwarf he knew Einarr was in here somewhere.

1.24 – Giant’s Palace

In the next heartbeat Sinmora was in Einarr’s hand. He pressed himself against the central pillar as he raised the sword to parry the dwarf’s blade. That was a long drop off the other side – one he definitely did not intend to take himself.

Axe struck long sword and the dwarf jumped backward, eyeing the drop himself.

“You could have just opened the door and been on about your business, you know.”

1.20 – Fimbulvulf

The sun in the eye of the storm may have been warm enough by comparison, but the island itself had not yet escaped winter’s chill. More than once as they scaled the rock face Einarr and Erik both nearly lost their footing thanks to the thin layer of hoarfrost that covered the stone.

1.14 – Setting Sail

The morning after Einarr’s defeat of Trabbi, the Vidofnir set forth in search of the Grendel missing three of its crew – Einarr, of course, plus two of their hardiest warriors: Erik and Tyr. It was all Stigander could spare. The morning after that Einarr led his companions down to Runa’s cove and the waiting skiff, newly dubbed the Gufuskalam. Runa and the Jarl came to see them off, she looking worried and he relieved to see them go.