6.13 – The Woodsman

The horned wolf stalked a few paces to Einarr’s left and lowered its head, staring down its opponent. It growled and tossed its head as it turned… Read more “6.13 – The Woodsman”

1.27 – Chase

The giant’s steps fell like boulders as he entered the room and stopped. Einarr peeked around the treasure mountain he had ducked behind. The giant stood, his blue-white body draped about with filthy furs, and stared at the now-empty pedestal with eyes as black as midnight. Einarr bit off a silent curse. All thirty-plus feet of the giant had stopped immediately in front of the door, and thanks to the dwarf he knew Einarr was in here somewhere.

1.25 – Treasure Room

Back down the crates he went, dropping from board to board until his feet landed on flagstone once more. The room he needed was all the way across the hall. Dashing across the open floor was tempting, but such was the call an animal would make. That he had seen no sign of the jotün did not mean he could not be discovered. Better to slip around the edges of the room, where he could hide if the need arose, than to dash across the floor and be caught in the open.

1.24 – Giant’s Palace

In the next heartbeat Sinmora was in Einarr’s hand. He pressed himself against the central pillar as he raised the sword to parry the dwarf’s blade. That was a long drop off the other side – one he definitely did not intend to take himself.

Axe struck long sword and the dwarf jumped backward, eyeing the drop himself.

“You could have just opened the door and been on about your business, you know.”