The edge of the spiral staircase he hurtled toward marked a bright line between safety and the abyss beyond. Jorir twisted around in midair, reaching with the… Read more “5.15 – Altered Memory”
Tag: Isinntog
5.6 – At the Blue Hall
The public hall where Einarr found the Vidofnings and Brunnings was surprisingly large for a town no bigger than East Port. If Einarr had to take a… Read more “5.6 – At the Blue Hall”
4.24 – Fire Rain
Einarr limbered his bow as the enemy ships came into view. The storms that carried them after the Skudbrun swirled together, each intensifying the others, so that… Read more “4.24 – Fire Rain”
3.33 – Hidden Maze
The passing of the storm took with it the ever-present gray of the sky of the ships’ graveyard. If there was one advantage they had on the… Read more “3.33 – Hidden Maze”
3.23 – Telling of Tales
“Very good, my Lord. In that case, let me begin with how I won the Isinntog from the Jotün Fraener of Svartlauf.” “The who of where?” “Ah,… Read more “3.23 – Telling of Tales”
2.1 – Catching Up
An empty seat awaited Einarr near where his father lounged, surprisingly far back in the hall. “Not bad, for your first go,” Stigander muttered in his ear. “Did you think to take anything for yourself?”
He shook his head. “The Isinntog was my share.”
His father grunted. “Generosity is well and good, but never forget that running a ship is costly. If you fail to provide for yourself, you fail to provide for your ship and your crew.”
1.34 – Homecoming
By the time the Gufuskalam made landfall in the Kjelling lands, not far from where the Vidofnir once again moored, nearly a month had passed since they departed Kem. The seas were smooth and the wind friendly, thanks probably in part to the presence of the Isinntog, and Erik could now move about with the aid of a crutch acquired during their resupply.
1.30 – Field Medicine
With Erik down, Tyr took the rudder and left the rowing to the strength of youth. Tempting as it was to let out the sail to travel nearly halfway around the island, everyone aboard worried that the jotün would notice something amiss. They were not safe until they crossed out through the storm. And so, Einarr rowed while Tyr kept their course and Jorir wrapped Erik in every woolen blanket on the boat and battened him to the deck.
1.28 – Midden Maze
I’m going to regret this, Einarr thought even as he fell. The darkness was nearly complete. Nearly, because the Isinntog about Einarr’s neck gave off a faint white glow.
Einarr’s legs plunged into the moldering kitchen refuse of the jotün and his dwarf. The smell that assailed his nose nearly made him vomit. Putrid meat, rancid fat, and rotting vegetables all mingled together in a slimy slurry that, by some miracle, only came to Einarr’s waist. He covered his nose and mouth with a hand.
1.27 – Chase
The giant’s steps fell like boulders as he entered the room and stopped. Einarr peeked around the treasure mountain he had ducked behind. The giant stood, his blue-white body draped about with filthy furs, and stared at the now-empty pedestal with eyes as black as midnight. Einarr bit off a silent curse. All thirty-plus feet of the giant had stopped immediately in front of the door, and thanks to the dwarf he knew Einarr was in here somewhere.