The first thing that caught Einarr’s attention about the cave was the scattering of skulls not five paces in. Someone had thought to take shelter here, long… Read more “3.12 – Vanishing”
Tag: treasure room
1.26 – The Isinntog
After what felt like an eternity of creeping, during which he kept expecting to hear the creak of hinges or feel the vibrations of the giant’s steps on the floor, he made it to the pillar on which he had glimpsed his goal.
1.25 – Treasure Room
Back down the crates he went, dropping from board to board until his feet landed on flagstone once more. The room he needed was all the way across the hall. Dashing across the open floor was tempting, but such was the call an animal would make. That he had seen no sign of the jotün did not mean he could not be discovered. Better to slip around the edges of the room, where he could hide if the need arose, than to dash across the floor and be caught in the open.
1.24 – Giant’s Palace
In the next heartbeat Sinmora was in Einarr’s hand. He pressed himself against the central pillar as he raised the sword to parry the dwarf’s blade. That was a long drop off the other side – one he definitely did not intend to take himself.
Axe struck long sword and the dwarf jumped backward, eyeing the drop himself.
“You could have just opened the door and been on about your business, you know.”